Windows Phone Definitely Has Got Some Game

August 19, 2010 — Leave a comment

It’s been a long time coming but Windows Phone has finally got some Game!

And I’m not talking about the great new user experience or Metro Design Language.  I’m  not talking about the great & free developer tools that are available such as Visual Studio 2010 Express for Windows Phone and Expression Blend 4 for Windows Phone.  I’m also not talking about the technology used to build superior mobile apps and a mobile phone such as Silverlight for Windows Phone or XNA for Windows Phone.

XBoxLivePhoneI’m literally talking about GAMES! Games from companies such as Gameloft, Konami and THQ to name a few.  There are games for every type of player such as puzzle game "Bejeweled™ LIVE", "Guitar Hero 5", fighting alien invasion with "The Harvest", painting your way out of a corner with "Max and the Magic Marker” or defend your city in "Crackdown 2: Project Sunburst”.  And that’s just a small sample!

imageJust like Silverlight on Windows Phone has been a long time waiting (first wrote about it in 2008), games on Windows Phone (Pocket PC, Windows Mobile to us old schoolers) has also been a long time waiting at least for me.  First time I wrote about it was in 2006 (yes that far back!!) about using .NET CF to develop for XBox 360.  One key thing Mike Zintel wrote about was writing games that work on XBox 360 dev kit, Windows and Windows Mobile (aka Windows Phone)

“I also know that working with the Xbox team has been among the most enjoyable and productive cross group work that I’ve done. I know that my team and the XNA team within Xbox, have been burning the midnight oil to allow us to demonstrate the feasibility of games written in managed code running on a .NET CLR on a final 360 dev kit. And I know that we’ve demonstrated the same game binary (almost the same; oh so close) running on the 360 kit, Windows and on Windows Mobile.”

Four years later with Windows Phone 7, you now have the power of XBox Live in the palm of your hand. 

Here is a list of official games from the press release 63 in total so far and that’s only the beginning!

        1. "Halo Waypoint" (MGS)
        2. "Hexic Rush" (Carbonated Games)
        3. "I Dig It" (InMotion)
        4. "iBlast Moki" (Godzilab)
        5. "ilomilo" (MGS)
        6. "Implode XL" (IUGO)
        7. "Iquarium" (Infinite Dreams)
        8. "Jet Car Stunts" (True Axis)
        9. "Let’s Golf 2" (Gameloft)
        10. "Little Wheel" (One click dog)
        11. "Loondon" (Flip N Tale)
        12. "Max and the Magic Marker" (PressPlay)
        13. "Mini Squadron" (Supermono Limited)
        14. "More Brain Exercise" (Namco Bandai)
        15. "O.M.G." (Arkedo)
        16. "Puzzle Quest 2" (Namco Bandai)
        17. "Real Soccer 2" (Gameloft)
        18. "The Revenants" (Chaotic Moon)
        19. "Rise of Glory" (Revo Solutions)
        20. "Rocket Riot" (Codeglue)
        21. "Splinter Cell Conviction" (Gameloft)
        22. "Star Wars: Battle for Hoth" (THQ)
        23. "Star Wars: Cantina" (THQ)
        24. "The Harvest" (MGS)
        25. "The Oregon Trail" (Gameloft)
        26. "Tower Bloxx NY" (Digital Chocolate)
        27. "Twin Blades" (Press Start Studio)
        28. "UNO" (Gameloft)
        29. "Women’s Murder Club: Death in Scarlet" (i-Play)
        30. "Zombie Attack!" (IUGO)
        31. "Zombies!!!!" (Babaroga)
        32. 3D Brick Breaker Revolution" (Digital Chocolate)
        33. "Age of Zombies" (Halfbrick)
        34. "Armor Valley" (Protégé Games)
        35. "Asphalt 5" (Gameloft)
        36. "Assassins Creed" (Gameloft)
        37. "Bejeweled™ LIVE" (PopCap)
        38. "Bloons TD" (Digital Goldfish)
        39. "Brain Challenge" (Gameloft)
        40. "Bubble Town 2" (i-Play)
        41. "Butterfly" (Press Start Studio)
        42. "CarneyVale Showtime" (MGS)
        43. "Castlevania" (Konami)
        44. "Crackdown 2: Project Sunburst" (MGS)
        45. "De Blob Revolution" (THQ)
        46. "Deal or No Deal 2010" (i-Play)
        47. "Earthworm Jim" (Gameloft)
        48. "Fast & Furious 7" (i-Play)
        49. "Fight Game Rivals" (Rough Cookie)
        50. "Finger Physics" (Mobliss Inc.)
        51. "Flight Control" (Namco Bandai)
        52. "Flowerz" (Carbonated Games)
        53. "Frogger" (Konami)
        54. "Fruit Ninja" (Halfbrick)
        55. "Game Chest-Board" (MGS)
        56. "Game Chest-Card" (MGS)
        57. "Game Chest-Logic" (MGS)
        58. "Game Chest-Solitaire" (MGS)
        59. "GeoDefense" (Critical Thought)
        60. "Ghostscape" (Psionic)
        61. "Glow Artisan" (Powerhead Games)
        62. "Glyder 2" (Glu Mobile)
        63. "Guitar Hero 5" (Glu Mobile)

There is also an app that uses your Avatar to add some flare to the typical ‘flash light app’, ‘flip coin app’ or the ‘use your phone as a level app’.  Now all they need is to add is your avatar farting and you got your ‘fart app’!

Games & XBox Live. Just one more reason why Windows Phone 7 will succeed in the marketplace.  For more details check out Engadget as they have a great overview of the games they tested.

It’s all coming together beautifully for the Windows Phone team and Microsoft in general in their Entertainment & Devices Division.  You got Windows Phone 7 with lots of apps, games and a fantastic user experience, XBox Live, the newly designed XBox 360 and Kinect.  Best of all, XBox 360 was the best selling console for July 2010.

What does this mean for me? Well means I’m going out to get an XBox as I don’t have one!  I’ve already seen games from local developers that work on the PC, XBox (TV) and phone.  Add to that Kinect and the new slick XBox 360 console and I’m in!  All I need now are some of those games on my phone!

So is this enough reason for you to get a Windows Phone?  Share your thoughts via comments here or via twitter!

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